贪吃蛇的编程码可以使用多种编程语言来实现,每种语言都有其特定的实现方式和库。以下是几种常见编程语言的贪吃蛇编程码示例:
Python 使用 Pygame 库
```python
import pygame
import sys
import time
import random
初始化 Pygame
pygame.init()
设置窗口大小
display_width = 800
display_height = 600
定义颜色
white = (255, 255, 255)
black = (0, 0, 0)
red = (255, 0, 0)
创建窗口
screen = pygame.display.set_mode((display_width, display_height))
pygame.display.set_caption("贪吃蛇")
蛇的初始位置和速度
snake_pos = [[100, 50], [80, 50], [60, 50]]
snake_speed = 20
食物的位置
food_pos = [300, 300]
food_spawn = True
游戏主循环
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
sys.exit()
elif event.type == pygame.KEYDOWN:
if event.key == pygame.K_UP:
snake_pos -= snake_speed
elif event.key == pygame.K_DOWN:
snake_pos += snake_speed
elif event.key == pygame.K_LEFT:
snake_pos -= snake_speed
elif event.key == pygame.K_RIGHT:
snake_pos += snake_speed
检查蛇是否吃到食物
if snake_pos == food_pos:
food_spawn = False
else:
snake_pos.pop()
生成新的食物
if not food_spawn:
food_pos = [random.randrange(1, display_width // 20) * 20, random.randrange(1, display_height // 20) * 20]
food_spawn = True
清除屏幕
screen.fill(black)
绘制蛇
for pos in snake_pos:
pygame.draw.rect(screen, white, (pos, pos, 20, 20))
绘制食物
pygame.draw.rect(screen, red, (food_pos, food_pos, 20, 20))
更新屏幕显示
pygame.display.flip()
控制游戏速度
pygame.time.Clock().tick(snake_speed)
```
Python 使用 turtle 模块
```python
import turtle
import time
from random import randint
创建屏幕和蛇
screen = turtle.Screen()
screen.setup(600, 400)
snake = turtle.Turtle(shape="square")
snake.penup()
小蛇移动逻辑
def move():
snake.forward(20)
每0.2秒移动一次
screen.ontimer(move, 200)
开始游戏
move()
监听键盘事件
screen.listen()
screen.mainloop()
```
C 语言