中文策略编程怎么写

时间:2025-02-28 13:40:56 明星趣事

中文策略编程是一种行为设计模式,它允许你在运行时选择算法的行为。策略模式定义了一系列算法,并将每个算法封装起来,使它们可以互换。策略模式还使算法独立于使用它的客户端。

定义策略接口

首先,我们定义一个策略接口,通常是一个抽象基类,其中包含一个指向策略函数的指针。

```cpp

// Strategy.h

pragma once

// 策略接口

class Strategy {

public:

virtual ~Strategy() = default;

virtual int execute(int x, int y) = 0;

};

```

实现具体策略

然后,我们实现具体的策略类,这些类继承自策略接口,并实现`execute`方法。

```cpp

// AddStrategy.h

pragma once

include "Strategy.h"

class AddStrategy : public Strategy {

public:

int execute(int x, int y) override {

return x + y;

}

};

// SubtractStrategy.h

pragma once

include "Strategy.h"

class SubtractStrategy : public Strategy {

public:

int execute(int x, int y) override {

return x - y;

}

};

// MultiplyStrategy.h

pragma once

include "Strategy.h"

class MultiplyStrategy : public Strategy {

public:

int execute(int x, int y) override {

return x * y;

}

};

// DivideStrategy.h

pragma once

include "Strategy.h"

class DivideStrategy : public Strategy {

public:

int execute(int x, int y) override {

if (y == 0) {

throw std::invalid_argument("Division by zero");

}

return x / y;

}

};

```

创建上下文类

上下文类使用策略接口,并在运行时设置具体的策略。

```cpp

// Context.h

pragma once

include "Strategy.h"

class Context {

private:

Strategy* strategy;

public:

Context(Strategy* strategy) : strategy(strategy) {}

void setStrategy(Strategy* strategy) {

this->strategy = strategy;

}

int executeStrategy(int x, int y) {

return strategy->execute(x, y);

}

};

```

使用策略

最后,在客户端代码中,我们可以创建上下文对象,并设置不同的策略来执行计算。

```cpp

// main.cpp

include

include "AddStrategy.h"

include "SubtractStrategy.h"

include "MultiplyStrategy.h"

include "DivideStrategy.h"

include "Context.h"

int main() {

Context context(new AddStrategy());

std::cout << "Result with Add Strategy: " << context.executeStrategy(6, 4) << std::endl;

context.setStrategy(new SubtractStrategy());

std::cout << "Result with Subtract Strategy: " << context.executeStrategy(6, 4) << std::endl;

context.setStrategy(new MultiplyStrategy());

std::cout << "Result with Multiply Strategy: " << context.executeStrategy(6, 4) << std::endl;

context.setStrategy(new DivideStrategy());

std::cout << "Result with Divide Strategy: " << context.executeStrategy(6, 4) << std::endl;

// 释放内存

delete context.executeStrategy(6, 4);

delete context.executeStrategy(6, 4);

delete context.executeStrategy(6, 4);

delete context.executeStrategy(6, 4);

return 0;

}

```

注意:在实际项目中,为了避免内存泄漏,建议使用智能指针(如`std::unique_ptr`或`std::shared_ptr`)来管理策略对象的生命周期。

这个示例展示了如何使用策略模式来动态地改变算法的行为。你可以根据需要添加更多的策略类,并在客户端代码中灵活地选择它们。